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This is Info file ../../info/lispref.info, produced by Makeinfo version
1.68 from the input file lispref.texi.
Edition History:
GNU Emacs Lisp Reference Manual Second Edition (v2.01), May 1993 GNU
Emacs Lisp Reference Manual Further Revised (v2.02), August 1993 Lucid
Emacs Lisp Reference Manual (for 19.10) First Edition, March 1994
XEmacs Lisp Programmer's Manual (for 19.12) Second Edition, April 1995
GNU Emacs Lisp Reference Manual v2.4, June 1995 XEmacs Lisp
Programmer's Manual (for 19.13) Third Edition, July 1995 XEmacs Lisp
Reference Manual (for 19.14 and 20.0) v3.1, March 1996 XEmacs Lisp
Reference Manual (for 19.15 and 20.1, 20.2) v3.2, April, May 1997
Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995 Free Software
Foundation, Inc. Copyright (C) 1994, 1995 Sun Microsystems, Inc.
Copyright (C) 1995, 1996 Ben Wing.
Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided that the
entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that this permission notice may be stated in a
translation approved by the Foundation.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided also
that the section entitled "GNU General Public License" is included
exactly as in the original, and provided that the entire resulting
derived work is distributed under the terms of a permission notice
identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that the section entitled "GNU General Public License"
may be included in a translation approved by the Free Software
Foundation instead of in the original English.
File: lispref.info, Node: Syntax Basics, Next: Syntax Descriptors, Up: Syntax Tables
Syntax Table Concepts
=====================
A "syntax table" provides Emacs with the information that determines
the syntactic use of each character in a buffer. This information is
used by the parsing commands, the complex movement commands, and others
to determine where words, symbols, and other syntactic constructs begin
and end. The current syntax table controls the meaning of the word
motion functions (*note Word Motion::.) and the list motion functions
(*note List Motion::.) as well as the functions in this chapter.
Under XEmacs 20, a syntax table is a particular subtype of the
primitive char table type (*note Char Tables::.), and each element of
the char table is an integer that encodes the syntax of the character in
question, or a cons of such an integer and a matching character (for
characters with parenthesis syntax).
Under XEmacs 19, a syntax table is a vector of 256 elements; it
contains one entry for each of the 256 possible characters in an 8-bit
byte. Each element is an integer that encodes the syntax of the
character in question. (The matching character, if any, is embedded in
the bits of this integer.)
Syntax tables are used only for moving across text, not for the Emacs
Lisp reader. XEmacs Lisp uses built-in syntactic rules when reading
Lisp expressions, and these rules cannot be changed.
Each buffer has its own major mode, and each major mode has its own
idea of the syntactic class of various characters. For example, in Lisp
mode, the character `;' begins a comment, but in C mode, it terminates
a statement. To support these variations, XEmacs makes the choice of
syntax table local to each buffer. Typically, each major mode has its
own syntax table and installs that table in each buffer that uses that
mode. Changing this table alters the syntax in all those buffers as
well as in any buffers subsequently put in that mode. Occasionally
several similar modes share one syntax table. *Note Example Major
Modes::, for an example of how to set up a syntax table.
A syntax table can inherit the data for some characters from the
standard syntax table, while specifying other characters itself. The
"inherit" syntax class means "inherit this character's syntax from the
standard syntax table." Most major modes' syntax tables inherit the
syntax of character codes 0 through 31 and 128 through 255. This is
useful with character sets such as ISO Latin-1 that have additional
alphabetic characters in the range 128 to 255. Just changing the
standard syntax for these characters affects all major modes.
- Function: syntax-table-p OBJECT
This function returns `t' if OBJECT is a vector of length 256
elements. This means that the vector may be a syntax table.
However, according to this test, any vector of length 256 is
considered to be a syntax table, no matter what its contents.
File: lispref.info, Node: Syntax Descriptors, Next: Syntax Table Functions, Prev: Syntax Basics, Up: Syntax Tables
Syntax Descriptors
==================
This section describes the syntax classes and flags that denote the
syntax of a character, and how they are represented as a "syntax
descriptor", which is a Lisp string that you pass to
`modify-syntax-entry' to specify the desired syntax.
XEmacs defines a number of "syntax classes". Each syntax table puts
each character into one class. There is no necessary relationship
between the class of a character in one syntax table and its class in
any other table.
Each class is designated by a mnemonic character, which serves as the
name of the class when you need to specify a class. Usually the
designator character is one that is frequently in that class; however,
its meaning as a designator is unvarying and independent of what syntax
that character currently has.
A syntax descriptor is a Lisp string that specifies a syntax class, a
matching character (used only for the parenthesis classes) and flags.
The first character is the designator for a syntax class. The second
character is the character to match; if it is unused, put a space there.
Then come the characters for any desired flags. If no matching
character or flags are needed, one character is sufficient.
For example, the descriptor for the character `*' in C mode is
`. 23' (i.e., punctuation, matching character slot unused, second
character of a comment-starter, first character of an comment-ender),
and the entry for `/' is `. 14' (i.e., punctuation, matching character
slot unused, first character of a comment-starter, second character of
a comment-ender).
* Menu:
* Syntax Class Table:: Table of syntax classes.
* Syntax Flags:: Additional flags each character can have.
File: lispref.info, Node: Syntax Class Table, Next: Syntax Flags, Up: Syntax Descriptors
Table of Syntax Classes
-----------------------
Here is a table of syntax classes, the characters that stand for
them, their meanings, and examples of their use.
- Syntax class: whitespace character
"Whitespace characters" (designated with ` ' or `-') separate
symbols and words from each other. Typically, whitespace
characters have no other syntactic significance, and multiple
whitespace characters are syntactically equivalent to a single
one. Space, tab, newline and formfeed are almost always
classified as whitespace.
- Syntax class: word constituent
"Word constituents" (designated with `w') are parts of normal
English words and are typically used in variable and command names
in programs. All upper- and lower-case letters, and the digits,
are typically word constituents.
- Syntax class: symbol constituent
"Symbol constituents" (designated with `_') are the extra
characters that are used in variable and command names along with
word constituents. For example, the symbol constituents class is
used in Lisp mode to indicate that certain characters may be part
of symbol names even though they are not part of English words.
These characters are `$&*+-_<>'. In standard C, the only
non-word-constituent character that is valid in symbols is
underscore (`_').
- Syntax class: punctuation character
"Punctuation characters" (`.') are those characters that are used
as punctuation in English, or are used in some way in a programming
language to separate symbols from one another. Most programming
language modes, including Emacs Lisp mode, have no characters in
this class since the few characters that are not symbol or word
constituents all have other uses.
- Syntax class: open parenthesis character
- Syntax class: close parenthesis character
Open and close "parenthesis characters" are characters used in
dissimilar pairs to surround sentences or expressions. Such a
grouping is begun with an open parenthesis character and
terminated with a close. Each open parenthesis character matches
a particular close parenthesis character, and vice versa.
Normally, XEmacs indicates momentarily the matching open
parenthesis when you insert a close parenthesis. *Note Blinking::.
The class of open parentheses is designated with `(', and that of
close parentheses with `)'.
In English text, and in C code, the parenthesis pairs are `()',
`[]', and `{}'. In XEmacs Lisp, the delimiters for lists and
vectors (`()' and `[]') are classified as parenthesis characters.
- Syntax class: string quote
"String quote characters" (designated with `"') are used in many
languages, including Lisp and C, to delimit string constants. The
same string quote character appears at the beginning and the end
of a string. Such quoted strings do not nest.
The parsing facilities of XEmacs consider a string as a single
token. The usual syntactic meanings of the characters in the
string are suppressed.
The Lisp modes have two string quote characters: double-quote (`"')
and vertical bar (`|'). `|' is not used in XEmacs Lisp, but it is
used in Common Lisp. C also has two string quote characters:
double-quote for strings, and single-quote (`'') for character
constants.
English text has no string quote characters because English is not
a programming language. Although quotation marks are used in
English, we do not want them to turn off the usual syntactic
properties of other characters in the quotation.
- Syntax class: escape
An "escape character" (designated with `\') starts an escape
sequence such as is used in C string and character constants. The
character `\' belongs to this class in both C and Lisp. (In C, it
is used thus only inside strings, but it turns out to cause no
trouble to treat it this way throughout C code.)
Characters in this class count as part of words if
`words-include-escapes' is non-`nil'. *Note Word Motion::.
- Syntax class: character quote
A "character quote character" (designated with `/') quotes the
following character so that it loses its normal syntactic meaning.
This differs from an escape character in that only the character
immediately following is ever affected.
Characters in this class count as part of words if
`words-include-escapes' is non-`nil'. *Note Word Motion::.
This class is used for backslash in TeX mode.
- Syntax class: paired delimiter
"Paired delimiter characters" (designated with `$') are like
string quote characters except that the syntactic properties of the
characters between the delimiters are not suppressed. Only TeX
mode uses a paired delimiter presently--the `$' that both enters
and leaves math mode.
- Syntax class: expression prefix
An "expression prefix operator" (designated with `'') is used for
syntactic operators that are part of an expression if they appear
next to one. These characters in Lisp include the apostrophe, `''
(used for quoting), the comma, `,' (used in macros), and `#' (used
in the read syntax for certain data types).
- Syntax class: comment starter
- Syntax class: comment ender
The "comment starter" and "comment ender" characters are used in
various languages to delimit comments. These classes are
designated with `<' and `>', respectively.
English text has no comment characters. In Lisp, the semicolon
(`;') starts a comment and a newline or formfeed ends one.
- Syntax class: inherit
This syntax class does not specify a syntax. It says to look in
the standard syntax table to find the syntax of this character.
The designator for this syntax code is `@'.
File: lispref.info, Node: Syntax Flags, Prev: Syntax Class Table, Up: Syntax Descriptors
Syntax Flags
------------
In addition to the classes, entries for characters in a syntax table
can include flags. There are six possible flags, represented by the
characters `1', `2', `3', `4', `b' and `p'.
All the flags except `p' are used to describe multi-character
comment delimiters. The digit flags indicate that a character can
*also* be part of a comment sequence, in addition to the syntactic
properties associated with its character class. The flags are
independent of the class and each other for the sake of characters such
as `*' in C mode, which is a punctuation character, *and* the second
character of a start-of-comment sequence (`/*'), *and* the first
character of an end-of-comment sequence (`*/').
The flags for a character C are:
* `1' means C is the start of a two-character comment-start sequence.
* `2' means C is the second character of such a sequence.
* `3' means C is the start of a two-character comment-end sequence.
* `4' means C is the second character of such a sequence.
* `b' means that C as a comment delimiter belongs to the alternative
"b" comment style.
Emacs supports two comment styles simultaneously in any one syntax
table. This is for the sake of C++. Each style of comment syntax
has its own comment-start sequence and its own comment-end
sequence. Each comment must stick to one style or the other;
thus, if it starts with the comment-start sequence of style "b",
it must also end with the comment-end sequence of style "b".
The two comment-start sequences must begin with the same
character; only the second character may differ. Mark the second
character of the "b"-style comment-start sequence with the `b'
flag.
A comment-end sequence (one or two characters) applies to the "b"
style if its first character has the `b' flag set; otherwise, it
applies to the "a" style.
The appropriate comment syntax settings for C++ are as follows:
`/'
`124b'
`*'
`23'
newline
`>b'
This defines four comment-delimiting sequences:
`/*'
This is a comment-start sequence for "a" style because the
second character, `*', does not have the `b' flag.
`//'
This is a comment-start sequence for "b" style because the
second character, `/', does have the `b' flag.
`*/'
This is a comment-end sequence for "a" style because the first
character, `*', does not have the `b' flag
newline
This is a comment-end sequence for "b" style, because the
newline character has the `b' flag.
* `p' identifies an additional "prefix character" for Lisp syntax.
These characters are treated as whitespace when they appear between
expressions. When they appear within an expression, they are
handled according to their usual syntax codes.
The function `backward-prefix-chars' moves back over these
characters, as well as over characters whose primary syntax class
is prefix (`''). *Note Motion and Syntax::.
File: lispref.info, Node: Syntax Table Functions, Next: Motion and Syntax, Prev: Syntax Descriptors, Up: Syntax Tables
Syntax Table Functions
======================
In this section we describe functions for creating, accessing and
altering syntax tables.
- Function: make-syntax-table &optional TABLE
This function creates a new syntax table. Character codes 0
through 31 and 128 through 255 are set up to inherit from the
standard syntax table. The other character codes are set up by
copying what the standard syntax table says about them.
Most major mode syntax tables are created in this way.
- Function: copy-syntax-table &optional TABLE
This function constructs a copy of TABLE and returns it. If TABLE
is not supplied (or is `nil'), it returns a copy of the current
syntax table. Otherwise, an error is signaled if TABLE is not a
syntax table.
- Command: modify-syntax-entry CHAR SYNTAX-DESCRIPTOR &optional TABLE
This function sets the syntax entry for CHAR according to
SYNTAX-DESCRIPTOR. The syntax is changed only for TABLE, which
defaults to the current buffer's syntax table, and not in any
other syntax table. The argument SYNTAX-DESCRIPTOR specifies the
desired syntax; this is a string beginning with a class designator
character, and optionally containing a matching character and
flags as well. *Note Syntax Descriptors::.
This function always returns `nil'. The old syntax information in
the table for this character is discarded.
An error is signaled if the first character of the syntax
descriptor is not one of the twelve syntax class designator
characters. An error is also signaled if CHAR is not a character.
Examples:
;; Put the space character in class whitespace.
(modify-syntax-entry ?\ " ")
=> nil
;; Make `$' an open parenthesis character,
;; with `^' as its matching close.
(modify-syntax-entry ?$ "(^")
=> nil
;; Make `^' a close parenthesis character,
;; with `$' as its matching open.
(modify-syntax-entry ?^ ")$")
=> nil
;; Make `/' a punctuation character,
;; the first character of a start-comment sequence,
;; and the second character of an end-comment sequence.
;; This is used in C mode.
(modify-syntax-entry ?/ ". 14")
=> nil
- Function: char-syntax CHARACTER
This function returns the syntax class of CHARACTER, represented
by its mnemonic designator character. This *only* returns the
class, not any matching parenthesis or flags.
An error is signaled if CHAR is not a character.
The following examples apply to C mode. The first example shows
that the syntax class of space is whitespace (represented by a
space). The second example shows that the syntax of `/' is
punctuation. This does not show the fact that it is also part of
comment-start and -end sequences. The third example shows that
open parenthesis is in the class of open parentheses. This does
not show the fact that it has a matching character, `)'.
(char-to-string (char-syntax ?\ ))
=> " "
(char-to-string (char-syntax ?/))
=> "."
(char-to-string (char-syntax ?\())
=> "("
- Function: set-syntax-table TABLE &optional BUFFER
This function makes TABLE the syntax table for BUFFER, which
defaults to the current buffer if omitted. It returns TABLE.
- Function: syntax-table &optional BUFFER
This function returns the syntax table for BUFFER, which defaults
to the current buffer if omitted.
File: lispref.info, Node: Motion and Syntax, Next: Parsing Expressions, Prev: Syntax Table Functions, Up: Syntax Tables
Motion and Syntax
=================
This section describes functions for moving across characters in
certain syntax classes. None of these functions exists in Emacs
version 18 or earlier.
- Function: skip-syntax-forward SYNTAXES &optional LIMIT BUFFER
This function moves point forward across characters having syntax
classes mentioned in SYNTAXES. It stops when it encounters the
end of the buffer, or position LIMIT (if specified), or a
character it is not supposed to skip. Optional argument BUFFER
defaults to the current buffer if omitted.
- Function: skip-syntax-backward SYNTAXES &optional LIMIT BUFFER
This function moves point backward across characters whose syntax
classes are mentioned in SYNTAXES. It stops when it encounters
the beginning of the buffer, or position LIMIT (if specified), or a
character it is not supposed to skip. Optional argument BUFFER
defaults to the current buffer if omitted.
- Function: backward-prefix-chars &optional BUFFER
This function moves point backward over any number of characters
with expression prefix syntax. This includes both characters in
the expression prefix syntax class, and characters with the `p'
flag. Optional argument BUFFER defaults to the current buffer if
omitted.
File: lispref.info, Node: Parsing Expressions, Next: Standard Syntax Tables, Prev: Motion and Syntax, Up: Syntax Tables
Parsing Balanced Expressions
============================
Here are several functions for parsing and scanning balanced
expressions, also known as "sexps", in which parentheses match in
pairs. The syntax table controls the interpretation of characters, so
these functions can be used for Lisp expressions when in Lisp mode and
for C expressions when in C mode. *Note List Motion::, for convenient
higher-level functions for moving over balanced expressions.
- Function: parse-partial-sexp START LIMIT &optional TARGET-DEPTH
STOP-BEFORE STATE STOP-COMMENT BUFFER
This function parses a sexp in the current buffer starting at
START, not scanning past LIMIT. It stops at position LIMIT or
when certain criteria described below are met, and sets point to
the location where parsing stops. It returns a value describing
the status of the parse at the point where it stops.
If STATE is `nil', START is assumed to be at the top level of
parenthesis structure, such as the beginning of a function
definition. Alternatively, you might wish to resume parsing in the
middle of the structure. To do this, you must provide a STATE
argument that describes the initial status of parsing.
If the third argument TARGET-DEPTH is non-`nil', parsing stops if
the depth in parentheses becomes equal to TARGET-DEPTH. The depth
starts at 0, or at whatever is given in STATE.
If the fourth argument STOP-BEFORE is non-`nil', parsing stops
when it comes to any character that starts a sexp. If
STOP-COMMENT is non-`nil', parsing stops when it comes to the
start of a comment.
The fifth argument STATE is an eight-element list of the same form
as the value of this function, described below. The return value
of one call may be used to initialize the state of the parse on
another call to `parse-partial-sexp'.
The result is a list of eight elements describing the final state
of the parse:
0. The depth in parentheses, counting from 0.
1. The character position of the start of the innermost
parenthetical grouping containing the stopping point; `nil'
if none.
2. The character position of the start of the last complete
subexpression terminated; `nil' if none.
3. Non-`nil' if inside a string. More precisely, this is the
character that will terminate the string.
4. `t' if inside a comment (of either style).
5. `t' if point is just after a quote character.
6. The minimum parenthesis depth encountered during this scan.
7. `t' if inside a comment of style "b".
Elements 0, 3, 4, 5 and 7 are significant in the argument STATE.
This function is most often used to compute indentation for
languages that have nested parentheses.
- Function: scan-lists FROM COUNT DEPTH &optional BUFFER NOERROR
This function scans forward COUNT balanced parenthetical groupings
from character number FROM. It returns the character position
where the scan stops.
If DEPTH is nonzero, parenthesis depth counting begins from that
value. The only candidates for stopping are places where the
depth in parentheses becomes zero; `scan-lists' counts COUNT such
places and then stops. Thus, a positive value for DEPTH means go
out DEPTH levels of parenthesis.
Scanning ignores comments if `parse-sexp-ignore-comments' is
non-`nil'.
If the scan reaches the beginning or end of the buffer (or its
accessible portion), and the depth is not zero, an error is
signaled. If the depth is zero but the count is not used up,
`nil' is returned.
If optional arg BUFFER is non-`nil', scanning occurs in that
buffer instead of in the current buffer.
If optional arg NOERROR is non-`nil', `scan-lists' will return
`nil' instead of signalling an error.
- Function: scan-sexps FROM COUNT &optional BUFFER NOERROR
This function scans forward COUNT sexps from character position
FROM. It returns the character position where the scan stops.
Scanning ignores comments if `parse-sexp-ignore-comments' is
non-`nil'.
If the scan reaches the beginning or end of (the accessible part
of) the buffer in the middle of a parenthetical grouping, an error
is signaled. If it reaches the beginning or end between groupings
but before count is used up, `nil' is returned.
If optional arg BUFFER is non-`nil', scanning occurs in that
buffer instead of in the current buffer.
If optional arg NOERROR is non-`nil', `scan-sexps' will return nil
instead of signalling an error.
- Variable: parse-sexp-ignore-comments
If the value is non-`nil', then comments are treated as whitespace
by the functions in this section and by `forward-sexp'.
In older Emacs versions, this feature worked only when the comment
terminator is something like `*/', and appears only to end a
comment. In languages where newlines terminate comments, it was
necessary make this variable `nil', since not every newline is the
end of a comment. This limitation no longer exists.
You can use `forward-comment' to move forward or backward over one
comment or several comments.
- Function: forward-comment COUNT &optional BUFFER
This function moves point forward across COUNT comments (backward,
if COUNT is negative). If it finds anything other than a comment
or whitespace, it stops, leaving point at the place where it
stopped. It also stops after satisfying COUNT.
Optional argument BUFFER defaults to the current buffer.
To move forward over all comments and whitespace following point, use
`(forward-comment (buffer-size))'. `(buffer-size)' is a good argument
to use, because the number of comments in the buffer cannot exceed that
many.
File: lispref.info, Node: Standard Syntax Tables, Next: Syntax Table Internals, Prev: Parsing Expressions, Up: Syntax Tables
Some Standard Syntax Tables
===========================
Most of the major modes in XEmacs have their own syntax tables. Here
are several of them:
- Function: standard-syntax-table
This function returns the standard syntax table, which is the
syntax table used in Fundamental mode.
- Variable: text-mode-syntax-table
The value of this variable is the syntax table used in Text mode.
- Variable: c-mode-syntax-table
The value of this variable is the syntax table for C-mode buffers.
- Variable: emacs-lisp-mode-syntax-table
The value of this variable is the syntax table used in Emacs Lisp
mode by editing commands. (It has no effect on the Lisp `read'
function.)
File: lispref.info, Node: Syntax Table Internals, Prev: Standard Syntax Tables, Up: Syntax Tables
Syntax Table Internals
======================
Each element of a syntax table is an integer that encodes the syntax
of one character: the syntax class, possible matching character, and
flags. Lisp programs don't usually work with the elements directly; the
Lisp-level syntax table functions usually work with syntax descriptors
(*note Syntax Descriptors::.).
The low 8 bits of each element of a syntax table indicate the syntax
class.
Integer
Class
0
whitespace
1
punctuation
2
word
3
symbol
4
open parenthesis
5
close parenthesis
6
expression prefix
7
string quote
8
paired delimiter
9
escape
10
character quote
11
comment-start
12
comment-end
13
inherit
The next 8 bits are the matching opposite parenthesis (if the
character has parenthesis syntax); otherwise, they are not meaningful.
The next 6 bits are the flags.
File: lispref.info, Node: Abbrevs, Next: Extents, Prev: Syntax Tables, Up: Top
Abbrevs And Abbrev Expansion
****************************
An abbreviation or "abbrev" is a string of characters that may be
expanded to a longer string. The user can insert the abbrev string and
find it replaced automatically with the expansion of the abbrev. This
saves typing.
The set of abbrevs currently in effect is recorded in an "abbrev
table". Each buffer has a local abbrev table, but normally all buffers
in the same major mode share one abbrev table. There is also a global
abbrev table. Normally both are used.
An abbrev table is represented as an obarray containing a symbol for
each abbreviation. The symbol's name is the abbreviation; its value is
the expansion; its function definition is the hook function to do the
expansion (*note Defining Abbrevs::.); its property list cell contains
the use count, the number of times the abbreviation has been expanded.
Because these symbols are not interned in the usual obarray, they will
never appear as the result of reading a Lisp expression; in fact,
normally they are never used except by the code that handles abbrevs.
Therefore, it is safe to use them in an extremely nonstandard way.
*Note Creating Symbols::.
For the user-level commands for abbrevs, see *Note Abbrev Mode:
(emacs)Abbrevs.
* Menu:
* Abbrev Mode:: Setting up XEmacs for abbreviation.
* Tables: Abbrev Tables. Creating and working with abbrev tables.
* Defining Abbrevs:: Specifying abbreviations and their expansions.
* Files: Abbrev Files. Saving abbrevs in files.
* Expansion: Abbrev Expansion. Controlling expansion; expansion subroutines.
* Standard Abbrev Tables:: Abbrev tables used by various major modes.
File: lispref.info, Node: Abbrev Mode, Next: Abbrev Tables, Up: Abbrevs
Setting Up Abbrev Mode
======================
Abbrev mode is a minor mode controlled by the value of the variable
`abbrev-mode'.
- Variable: abbrev-mode
A non-`nil' value of this variable turns on the automatic expansion
of abbrevs when their abbreviations are inserted into a buffer.
If the value is `nil', abbrevs may be defined, but they are not
expanded automatically.
This variable automatically becomes local when set in any fashion.
- Variable: default-abbrev-mode
This is the value of `abbrev-mode' for buffers that do not
override it. This is the same as `(default-value 'abbrev-mode)'.
File: lispref.info, Node: Abbrev Tables, Next: Defining Abbrevs, Prev: Abbrev Mode, Up: Abbrevs
Abbrev Tables
=============
This section describes how to create and manipulate abbrev tables.
- Function: make-abbrev-table
This function creates and returns a new, empty abbrev table--an
obarray containing no symbols. It is a vector filled with zeros.
- Function: clear-abbrev-table TABLE
This function undefines all the abbrevs in abbrev table TABLE,
leaving it empty. The function returns `nil'.
- Function: define-abbrev-table TABNAME DEFINITIONS
This function defines TABNAME (a symbol) as an abbrev table name,
i.e., as a variable whose value is an abbrev table. It defines
abbrevs in the table according to DEFINITIONS, a list of elements
of the form `(ABBREVNAME EXPANSION HOOK USECOUNT)'. The value is
always `nil'.
- Variable: abbrev-table-name-list
This is a list of symbols whose values are abbrev tables.
`define-abbrev-table' adds the new abbrev table name to this list.
- Function: insert-abbrev-table-description NAME &optional HUMAN
This function inserts before point a description of the abbrev
table named NAME. The argument NAME is a symbol whose value is an
abbrev table. The value is always `nil'.
If HUMAN is non-`nil', the description is human-oriented.
Otherwise the description is a Lisp expression--a call to
`define-abbrev-table' that would define NAME exactly as it is
currently defined.
File: lispref.info, Node: Defining Abbrevs, Next: Abbrev Files, Prev: Abbrev Tables, Up: Abbrevs
Defining Abbrevs
================
These functions define an abbrev in a specified abbrev table.
`define-abbrev' is the low-level basic function, while `add-abbrev' is
used by commands that ask for information from the user.
- Function: add-abbrev TABLE TYPE ARG
This function adds an abbreviation to abbrev table TABLE based on
information from the user. The argument TYPE is a string
describing in English the kind of abbrev this will be (typically,
`"global"' or `"mode-specific"'); this is used in prompting the
user. The argument ARG is the number of words in the expansion.
The return value is the symbol that internally represents the new
abbrev, or `nil' if the user declines to confirm redefining an
existing abbrev.
- Function: define-abbrev TABLE NAME EXPANSION HOOK
This function defines an abbrev in TABLE named NAME, to expand to
EXPANSION, and call HOOK. The return value is an uninterned
symbol that represents the abbrev inside XEmacs; its name is NAME.
The argument NAME should be a string. The argument EXPANSION
should be a string, or `nil' to undefine the abbrev.
The argument HOOK is a function or `nil'. If HOOK is non-`nil',
then it is called with no arguments after the abbrev is replaced
with EXPANSION; point is located at the end of EXPANSION when HOOK
is called.
The use count of the abbrev is initialized to zero.
- User Option: only-global-abbrevs
If this variable is non-`nil', it means that the user plans to use
global abbrevs only. This tells the commands that define
mode-specific abbrevs to define global ones instead. This
variable does not alter the behavior of the functions in this
section; it is examined by their callers.
File: lispref.info, Node: Abbrev Files, Next: Abbrev Expansion, Prev: Defining Abbrevs, Up: Abbrevs
Saving Abbrevs in Files
=======================
A file of saved abbrev definitions is actually a file of Lisp code.
The abbrevs are saved in the form of a Lisp program to define the same
abbrev tables with the same contents. Therefore, you can load the file
with `load' (*note How Programs Do Loading::.). However, the function
`quietly-read-abbrev-file' is provided as a more convenient interface.
User-level facilities such as `save-some-buffers' can save abbrevs
in a file automatically, under the control of variables described here.
- User Option: abbrev-file-name
This is the default file name for reading and saving abbrevs.
- Function: quietly-read-abbrev-file FILENAME
This function reads abbrev definitions from a file named FILENAME,
previously written with `write-abbrev-file'. If FILENAME is
`nil', the file specified in `abbrev-file-name' is used.
`save-abbrevs' is set to `t' so that changes will be saved.
This function does not display any messages. It returns `nil'.
- User Option: save-abbrevs
A non-`nil' value for `save-abbrev' means that XEmacs should save
abbrevs when files are saved. `abbrev-file-name' specifies the
file to save the abbrevs in.
- Variable: abbrevs-changed
This variable is set non-`nil' by defining or altering any
abbrevs. This serves as a flag for various XEmacs commands to
offer to save your abbrevs.
- Command: write-abbrev-file FILENAME
Save all abbrev definitions, in all abbrev tables, in the file
FILENAME, in the form of a Lisp program that when loaded will
define the same abbrevs. This function returns `nil'.
File: lispref.info, Node: Abbrev Expansion, Next: Standard Abbrev Tables, Prev: Abbrev Files, Up: Abbrevs
Looking Up and Expanding Abbreviations
======================================
Abbrevs are usually expanded by commands for interactive use,
including `self-insert-command'. This section describes the
subroutines used in writing such functions, as well as the variables
they use for communication.
- Function: abbrev-symbol ABBREV &optional TABLE
This function returns the symbol representing the abbrev named
ABBREV. The value returned is `nil' if that abbrev is not
defined. The optional second argument TABLE is the abbrev table
to look it up in. If TABLE is `nil', this function tries first
the current buffer's local abbrev table, and second the global
abbrev table.
- Function: abbrev-expansion ABBREV &optional TABLE
This function returns the string that ABBREV would expand into (as
defined by the abbrev tables used for the current buffer). The
optional argument TABLE specifies the abbrev table to use, as in
`abbrev-symbol'.
- Command: expand-abbrev
This command expands the abbrev before point, if any. If point
does not follow an abbrev, this command does nothing. The command
returns `t' if it did expansion, `nil' otherwise.
- Command: abbrev-prefix-mark &optional ARG
Mark current point as the beginning of an abbrev. The next call to
`expand-abbrev' will use the text from here to point (where it is
then) as the abbrev to expand, rather than using the previous word
as usual.
- User Option: abbrev-all-caps
When this is set non-`nil', an abbrev entered entirely in upper
case is expanded using all upper case. Otherwise, an abbrev
entered entirely in upper case is expanded by capitalizing each
word of the expansion.
- Variable: abbrev-start-location
This is the buffer position for `expand-abbrev' to use as the start
of the next abbrev to be expanded. (`nil' means use the word
before point instead.) `abbrev-start-location' is set to `nil'
each time `expand-abbrev' is called. This variable is also set by
`abbrev-prefix-mark'.
- Variable: abbrev-start-location-buffer
The value of this variable is the buffer for which
`abbrev-start-location' has been set. Trying to expand an abbrev
in any other buffer clears `abbrev-start-location'. This variable
is set by `abbrev-prefix-mark'.
- Variable: last-abbrev
This is the `abbrev-symbol' of the last abbrev expanded. This
information is left by `expand-abbrev' for the sake of the
`unexpand-abbrev' command.
- Variable: last-abbrev-location
This is the location of the last abbrev expanded. This contains
information left by `expand-abbrev' for the sake of the
`unexpand-abbrev' command.
- Variable: last-abbrev-text
This is the exact expansion text of the last abbrev expanded,
after case conversion (if any). Its value is `nil' if the abbrev
has already been unexpanded. This contains information left by
`expand-abbrev' for the sake of the `unexpand-abbrev' command.
- Variable: pre-abbrev-expand-hook
This is a normal hook whose functions are executed, in sequence,
just before any expansion of an abbrev. *Note Hooks::. Since it
is a normal hook, the hook functions receive no arguments.
However, they can find the abbrev to be expanded by looking in the
buffer before point.
The following sample code shows a simple use of
`pre-abbrev-expand-hook'. If the user terminates an abbrev with a
punctuation character, the hook function asks for confirmation. Thus,
this hook allows the user to decide whether to expand the abbrev, and
aborts expansion if it is not confirmed.
(add-hook 'pre-abbrev-expand-hook 'query-if-not-space)
;; This is the function invoked by `pre-abbrev-expand-hook'.
;; If the user terminated the abbrev with a space, the function does
;; nothing (that is, it returns so that the abbrev can expand). If the
;; user entered some other character, this function asks whether
;; expansion should continue.
;; If the user answers the prompt with `y', the function returns
;; `nil' (because of the `not' function), but that is
;; acceptable; the return value has no effect on expansion.
(defun query-if-not-space ()
(if (/= ?\ (preceding-char))
(if (not (y-or-n-p "Do you want to expand this abbrev? "))
(error "Not expanding this abbrev"))))
File: lispref.info, Node: Standard Abbrev Tables, Prev: Abbrev Expansion, Up: Abbrevs
Standard Abbrev Tables
======================
Here we list the variables that hold the abbrev tables for the
preloaded major modes of XEmacs.
- Variable: global-abbrev-table
This is the abbrev table for mode-independent abbrevs. The abbrevs
defined in it apply to all buffers. Each buffer may also have a
local abbrev table, whose abbrev definitions take precedence over
those in the global table.
- Variable: local-abbrev-table
The value of this buffer-local variable is the (mode-specific)
abbreviation table of the current buffer.
- Variable: fundamental-mode-abbrev-table
This is the local abbrev table used in Fundamental mode; in other
words, it is the local abbrev table in all buffers in Fundamental
mode.
- Variable: text-mode-abbrev-table
This is the local abbrev table used in Text mode.
- Variable: c-mode-abbrev-table
This is the local abbrev table used in C mode.
- Variable: lisp-mode-abbrev-table
This is the local abbrev table used in Lisp mode and Emacs Lisp
mode.
File: lispref.info, Node: Extents, Next: Specifiers, Prev: Abbrevs, Up: Top
Extents
*******
An "extent" is a region of text (a start position and an end
position) that is displayed in a particular face and can have certain
other properties such as being read-only. Extents can overlap each
other. XEmacs efficiently handles buffers with large numbers of
extents in them.
- Function: extentp OBJECT
This returns `t' if OBJECT is an extent.
* Menu:
* Intro to Extents:: Extents are regions over a buffer or string.
* Creating and Modifying Extents::
Basic extent functions.
* Extent Endpoints:: Accessing and setting the bounds of an extent.
* Finding Extents:: Determining which extents are in an object.
* Mapping Over Extents:: More sophisticated functions for extent scanning.
* Extent Properties:: Extents have built-in and user-definable properties.
* Detached Extents:: Extents that are not in a buffer.
* Extent Parents:: Inheriting properties from another extent.
* Duplicable Extents:: Extents can be marked to be copied into strings.
* Extents and Events:: Extents can interact with the keyboard and mouse.
* Atomic Extents:: Treating a block of text as a single entity.
File: lispref.info, Node: Intro to Extents, Next: Creating and Modifying Extents, Up: Extents
Introduction to Extents
=======================
An extent is a region of text within a buffer or string that has
certain properties associated with it. The properties of an extent
primarily affect the way the text contained in the extent is displayed.
Extents can freely overlap each other in a buffer or string. Extents
are invisible to functions that merely examine the text of a buffer or
string.
*NOTE*: An alternative way to add properties to a buffer or string
is to use text properties. *Note Text Properties::.
An extent is logically a Lisp object consisting of a start position,
an end position, a buffer or string to which these positions refer, and
a property list. As text is inserted into a buffer, the start and end
positions of the extent are automatically adjusted as necessary to keep
the extent referring to the same text in the buffer. If text is
inserted at the boundary of an extent, the extent's `start-open' and
`end-open' properties control whether the text is included as part of
the extent. If the text bounded by an extent is deleted, the extent
becomes "detached"; its start and end positions are no longer
meaningful, but it maintains all its other properties and can later be
reinserted into a buffer. (None of these considerations apply to
strings, because text cannot be inserted into or deleted from a string.)
Each extent has a face or list of faces associated with it, which
controls the way in which the text bounded by the extent is displayed.
If an extent's face is `nil' or its properties are partially undefined,
the corresponding properties from the default face for the frame is
used. If two or more extents overlap, or if a list of more than one
face is specified for a particular extent, the corresponding faces are
merged to determine the text's displayed properties. Every extent has
a "priority" that determines which face takes precedence if the faces
conflict. (If two extents have the same priority, the one that comes
later in the display order takes precedence. *Note display order:
Extent Endpoints.) Higher-numbered priority values correspond to a
higher priority, and priority values can be negative. Every extent is
created with a priority of 0, but this can be changed with
`set-extent-priority'. Within a single extent with a list of faces,
faces earlier in the list have a higher priority than faces later in
the list.
Extents can be set to respond specially to key and mouse events
within the extent. An extent's `keymap' property controls the effect of
key and mouse strokes within the extent's text, and the `mouse-face'
property controls whether the extent is highlighted when the mouse moves
over it. *Note Extents and Events::.
An extent can optionally have a "begin-glyph" or "end-glyph"
associated with it. A begin-glyph or end-glyph is a pixmap or string
that will be displayed either at the start or end of an extent or in the
margin of the line that the start or end of the extent lies in,
depending on the extent's layout policy. Begin-glyphs and end-glyphs
are used to implement annotations, and you should use the annotation API
functions in preference to the lower-level extent functions. For more
information, *Note Annotations::.
If an extent has its `detachable' property set, it will become
"detached" (i.e. no longer in the buffer) when all its text its
deleted. Otherwise, it will simply shrink down to zero-length and sit
it the same place in the buffer. By default, the `detachable' property
is set on newly-created extents. *Note Detached Extents::.
If an extent has its `duplicable' property set, it will be
remembered when a string is created from text bounded by the extent.
When the string is re-inserted into a buffer, the extent will also be
re-inserted. This mechanism is used in the kill, yank, and undo
commands. *Note Duplicable Extents::.
File: lispref.info, Node: Creating and Modifying Extents, Next: Extent Endpoints, Prev: Intro to Extents, Up: Extents
Creating and Modifying Extents
==============================
- Function: make-extent FROM TO &optional OBJECT
This function makes an extent for the range [FROM, TO) in OBJECT
(a buffer or string). OBJECT defaults to the current buffer.
Insertions at point TO will be outside of the extent; insertions
at FROM will be inside the extent, causing the extent to grow
(*note Extent Endpoints::.). This is the same way that markers
behave. The extent is initially detached if both FROM and TO are
`nil', and in this case OBJECT defaults to `nil', meaning the
extent is in no buffer or string (*note Detached Extents::.).
- Function: delete-extent EXTENT
This function removes EXTENT from its buffer and destroys it.
This does not modify the buffer's text, only its display
properties. The extent cannot be used thereafter. To remove an
extent in such a way that it can be re-inserted later, use
`detach-extent'. *Note Detached Extents::.
- Function: extent-object EXTENT
This function returns the buffer or string that EXTENT is in. If
the return value is `nil', this means that the extent is detached;
however, a detached extent will not necessarily return a value of
`nil'.
- Function: extent-live-p EXTENT
This function returns `nil' if EXTENT is deleted, and `t'
otherwise.